In late May this year I did something I've been meaning to do for a long while. I finally launched a personal blog for my art. Since then with the exception of a break for a few days earlier this month, I've been posting entries on a daily basis. Class demonstrations, old stuff, new stuff, vintage stuff, and lots of art dealing with the popular video game character Crash Bandicoot. My personal art blog is developing a good following and I'm happy for the opportunity to feature work in an educational environment which supplements what is posted here on the Academy's blog. Feel free to stop by and visit by clicking on the link below...
Saturday, September 08, 2012
A recently enrolled new student is making his mark at the Academy. Tyler Yu is a resident of Burbank in his last year of high school. He's with us to improve his skills and prepare a portfolio for submission to a degree granting college or university.
Take a look at the very first drawing he did on June 4 when he began with us. It shows imagination, talent and promise. It is also crude, lacking the fundamentals that are necessary in building a solid artistic foundation.
Compare the above drawing to what Tyler was doing just a few sessions later in Character Design 1. A full five pose rotation of a character he came up with as part of his class assignment. Clicking on the image will give you a better view.
Also compare the following assignment which involved rotating a character in three poses for modeling on a software program for computer generated imagery.
Quite an improvement in a short period of time. Tyler is typical of the talented and motivated artists who come to the Academy to get their basics down and greatly improve as a result. Our emphasis on developing core skills essential for confidence and professionalism in one's work makes all the difference. Students such as Tyler continue to contribute to the legacy that The Animation Academy enjoys.